Wednesday, October 2, 2019
Americas Violence Fixation Essay examples -- Media Violent Crime Essa
America's Violence Fixation One of America's biggest problems today is violence. It is happening everywhere, in the households, out on the streets, even in our schools. When we watch the news and see these acts of violence, we hear the blame be put to one thing: entertainment. Movies and video games are supposedly causing young people to behave aggressively in society, and maybe even compelling them to kill. Some even believe that video rental stores should have policies, such as always requiring an ID, and that some TV programs, movies, and games glorify guns and violence, as well as the guns themselves (center4policy.org). True, some films do portray murder and violence as justifiable; films such as Blade, in which the title character killed vampires in an effort to protect the human race, or The Matrix, where the main characters used violence to free humanity from an artificial intelligence. Video games also have a considerable amount of violence in them as well. The main idea of Grand Theft Auto, one of the more popular video games, is to overtake a city, even if it means using violence. Players are allowed a various array of weapons from baseball bats to machine guns to assist them in missions. Ratings are placed on games, this particular one is rated "M" for "Mature". Retail stores are to check ID of customers in order for them to purchase such games. However, that does not stop children from borrowing the games from others, or even having unsuspecting parents buying them. The question, however, is: "Is entertainment really the cause of violence?" I have been affected personally by the media's claim that entertainment causes violence. One morning on the news program Good Morning... ...at some people disagree with some forms and aspects of entertainment is perfectly fine; not everyone will agree with some of it. Trying to overthrow what the masses enjoy is a completely different matter. As a race, we forget freedom of speech; one voice always has to be louder than the other. Personally, in terms of "Grand Theft Auto", "Pokemon", and " Harry Potter", people purchase these because they enjoy them, they are entertained by them, why not just let them do their thing? I suppose those who point the finger at these live such clean, wholesome lives. The bottom line is: there are things that are popular, people will buy them, be entertained, have, fun, and it will pass. Let them enjoy it. Sources http://www.pegmusic.com/violence-in-amer.html http://www.center4policy.org/violencec.html http://www.davekopel.com/Media/Irmassag.htm
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